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(via Daring Fireball)
Five Thoughts on the Nintendo Wii
This part:
My wife has a crosscourt slam she hits at the net that for the life of me I haven't been able to figure out; I have a topspin return of soft serves that I've half-perfected that's unhittable. We both got to those techniques through our own athletic experimentation with various gestures, and I'm not sure I could even fully explain what I'm doing with my killer topspin shot. In a traditional game, I'd know exactly what I was doing: hitting the B button, say, while holding down the right trigger. Instead, my expertise with the shot has evolved through the physical trial-and-error of swinging the controller, experimenting with different gestures and timings. And that's ultimately what's so amazing about the device. Games for years have borrowed the structures and rules -- as well as the imagery -- of athletic competition, but the Wii adds something genuinely new to the mix, something we'd ignored so long we stopped noticing that it was missing: athleticism itself.
nails it.
The sad thing is, the PS whatever / Xbox Who Cares have all turned into rote timing and memory tests. You hit the right buttons at the right time, you win. You win at sports games, driving games, whatever. It's why I have a GameCube and a PS/2, and I haven't played either in months. I don't need a memory test.
The Wii is where video games are all going to go. Graphics are (finally) going to be secondary to PLAYING the game. You watch, the Wii is, over time, going to kick everyone's ass.
Technorati Tags: Fun, Games, Nintendo Wii RULES
